Spring Break
Description of Spring Break
Spring Break is a Point and Click narrative about mentally unwinding and recovering from the stress of day to day life at the core of any collegiate student. Players will navigate the main character’s home attempting to perform the right combination of tasks to bring emotion and color back to the life of the main character so they can be rested, recharged, and ready to jump back in for another spin through the washing machine of life.
How we made Spring Break
In creating Spring Break we knew we wanted the player to explore how colors were made in some way, brainstorming ideas such as a grid-puzzle paint maker or crime scene color crawl. We eventually settled on Spring Break and started getting to work. The game consists of a custom shader, custom background music, 8 scripts, three rooms, and a whole spectrum of custom artwork designed to create a cozy and colorful home for the player to slowly uncover.
Team MostlyMyopic Roster - Respawn Game Jam Fall 2026
Luke Unterholzner, lukeunterholzner@gmail.com, Freshman
Kerimcan Turkucu, turkucu@wisc.edu, Senior
Renee Sima, rsima@wisc.edu , Master’s of Library and Information Studies, First Year
Ruo-Shiun Wang, rwang854@wisc.edu, Junior
Michelle Chen, xchen2573@wisc.edu, Freshman, Rehabilitation Psychology( on the way switching to psychology)
Eric Zhu, ezhu7@wisc.edu, Senior, Computer Science and Psychology
Simeon Barfuss, sbarfuss@wis.edu, Senior, Computer Science and Japanese
Mukta Kedambadi, mukta.kedambadi@gmail.com, Biomedical Engineering
| Published | 11 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | tkerimcan, TheSpaceOtter113, easzyinitials, ovensshot, ShimmeringIce |
| Made with | Godot |
| Content | No generative AI was used |

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